MSN2 Reupload

10 10 2016

Hi sorry for the so many requests of reupload! I rarely check this wordpress (I just randomly check after some weeks or even a month or 2) so sometimes it’ll be long time before I read comments. I reactivate the 4shared account a few times but every time I went on it still need me to reactivate(said going to be deleted) and in the end it still deleted my whole acc :/

I’ve reupload here:

Remember to get the patch file from the original dl post

As for what I’m doing now. I haven’t played games for more than 7 months!(Break record!!) I’m now fully into the Addicted/YuZhou fandom and has been translating videos, fanarts and stuff for it since then. So has been out of the loop about games and stuff. ^^; These had never happened before so I’m now officially crazy addicted. If anyone reading this is in the fandom please talk to cray cray me 😛

I just went to alfagame’s forum to take a look if there’s any updates about games. It seemed there’s not much important update after the release of TTS2 iOS version. MSN1 remake still no official news there. I haven’t checked their weibo so not sure if there’s anything else.


The Curse of Kiseki thoughts

4 11 2015

This article is about the game Legend of Heroes: Trails in the Sky aka Eiyuu Densetsu: Sora no Kiseki

Nothing to do with anything MSN or Chinese games but as a Kiseki fan, I’ll just leave this here:

Reading this just cringes my heart. I’m glad they managed to see through it in the end.

To be honest, years ago when XSEED announced they would release Kiseki FC(1st part), the 1st thing that came to my mind is: They are tackling THAT?! Do they really know what they’re going into?

This game is by far the most wordy games I’ve ever played in my entire life even though it is not a visual novel. I even suspect it has more words than a lot of visual novels. But the wordy combination made this game very unique (although the RPG is very old school) and really great story telling.


Now, let’s talk about the Chinese localization of Kiseki instead. It’s also another sad story.
Chinese localization or I should say Chinese fan translations of games/anime/novels are always considered fast. This still take 1 half year to come out.

Everyone thinks the Chinese localization of FC is official. Unfortunately, it is the hard work of the Chinese translation group. The translation initiator sold(?) the script to YTL(the company that release the official localization). Not really sold as in one go, but he got wages from the company. The fan translation group only got a free copy of the official game. For the testers, some claimed not have gotten it, reasons given is lost in postal, not sure if they got or not in the end. Ok, that’s not the point, the fan translation never expected wages and they knew the script is given to the company. The problem is the team felt used. Very used. Their names are not even mentioned anywhere, packaging or credits. An incident that shows YTL deliberately do this: they asked the fan translation group forum mod to delete the statement that Falcomchina(the translation group) translate the game with no returns. After the localization of FC, Falcomchina had a fallout with YTL and broken all ties with that company. As players said, FC has one of the best translations ever released, compared to that, SC, the 3rd translations are not that good.

Actually, this is not the only time this company did this kind of stuff, there are a lot of shady things this company did in the name of ‘official’ but this is only one event. There is one time they directly stole the fan translated game maker software RMXP and rebranded as official just like that. And using their profit they DDOS these fan translation sites just to name a few.

The story about Kiseki is very long and I’ve only summarized it. This incident is also long time ago so not a lot of info and linked original posts are already lost. I’ll leave a few sources in case someone want to read(Chinese):

My thoughts:
1) Official translations are always short staffed or even a one man show with tight schedule. Unfortunately, companies are profit driven.
2) Problems with using fan translations for official releases. Eg. Ys: The Oath in Felghana(Not a lot of ppl involved in the fan translation also can cause this kind of problem already) Unfortunately, fan translations are in the gray area, things are more complicated if a lot of people are involved. I once saw the credits of a Chinese fan translation of a visual novel with more than 40+ people involved. And they released the game in only half a year. I cannot even imagine how they are able to manage so many people. (Ok, I’m trailing off from the main subject)

Regarding Comments

25 10 2015

Hi guys, it has been a long time since my last post. There’s something I want to talk about.

About comments with questions regarding Prince Maker Braveness. I haven’t been replying to some of them recently. This is because:

  1. I don’t know/don’t remember the problem or answer. 
  2. It was a long time since I have the script of the game. (Maybe I still have it zipped somewhere but the original tools I was using was gone since my pc hd went bad some 2 years ago) In the past when there are questions, I always have to check back the script to give the specific answers.

About future updates about the series in general:

  1. Lack of motivation. I didn’t really lost interest, and from time to time I keep thinking of fixing MSN2 or if there is a way to bring a translated MSN3 sooner. There are a few ways to do it but as I said, they end up in the thinking area only. Well, maybe if there is someone want to do this can contact me. I’ll have more motivation if there is someone working with me. 
  2. Don’t have as much time as in the past: Was a student, now a worker. In the past, I have time to read as many novels as I want while still have time to do this. Now, my leftover free time is mostly used to read Chinese epic sci-fi BL novels ^^; LOL or play ipad games. Conclusion: I am very lazy. XD
  3. I haven’t been playing or checking news about doujin Chinese games recently either. So haven’t been talking other stuff. Unless anyone want to listen to me ramble about the novels I read.

Btw, just a small ALFAGAME update, you can play Time to Star(Actually it is TTS2 for the desktop version) with your ipad or iphone in Chinese. Not free ok? It costs $0.99. The desktop version is still free but the iOS version is revamped with a lot of new things. No updates about MSN1 remake.
If anyone want to search for the game in the app store, you need to search 偶像之路 I tried searching Time to Star and it didn’t come out dunno why. But it is available internationally.

Time to Star II not so review “review”

15 11 2014

So, it seems I never get to continue play TTS 2 even until now after the beta so long so I might as well write my thoughts about it now. I’ve forgotten a lot of things already actually so this will be a short one without any pictures. I also haven’t checked much about any new updates about the remake of Prince Maker I Endless.

There was a rather big bug during the beta that hinder my play that time. I was using an old pc with WinXP. Things are laggy like animation of characters which I suspect is rather heavy cause it uses 3D-esque movement effect for the main boy characters that you can woo. Those are still bearable as they just stutter. The worst is the map which hinder my clicking(I have reflected this problem and has been fixed although I didn’t really play it after that).

Anyone played a lot of visual novels? How popular is the 3D-esque avatar movement effect in visual novels? This is the first time I saw it in visual novels. But I don’t really play much visual novels. (The last time I saw this kind of effect is from a Tactical RPG called Agarest Zero and also from a weird paper doll Hijikata fan game). To be honest, these kind of movement is a little weird that sometimes feels like jelly but it does improve from static avatars to moving ones with decreased effort compared to traditional animation.

So, the most prominent thing that got stuck in my mind when I first play the game is that you can choose to be long hair or short hair XDD You’ll start off with a interview session after your first breakthrough which you pick a series of answers that determine your ‘stats’ and focus stuff like other normal stat or even RPG games.

This time, you are a fair golden hair lady with green eyes. IMO, your manager seems to have zombie eyes(The others also has eyes like this but I think your manager looks more like the undead cause his colour palette is more greyish colour). I like him the most though. Heard this childhood friend compared to TTS1 is very hard to woo. Also, if you follow a lot of the newspaper and blog events. You’ll find that it’s very easy to find the punk guy with purple red hair and clear his first two location meeting requirements.

The system plays a bit differently from TTS 1, if I remember correctly, you can accept any notices although there is a recommended value stated. You’ll not do a good job if those values are low. And if you want to do a good job, the value have to be a whole lot higher than the recommended value.

Also, the angel and demon rating is BACK. I’m not really sure what is the effect yet though.

Overall(Overall already?!), TTS 2 is a big improvement from TTS 1 in terms of graphics. Tons of clothes and hairstyles to change. It is a bit more tricky to woo the characters where you have to know what they like. Oh, there are 10 characters in total to woo which is a little more than TTS 1.

Time to Star 2 will be out soon

3 09 2014

Beta testing will be out in around 3 days. The alpha testing team reviewed that this game will be VERY different from TTS1.
And has extra bold caption that “Do not use TTS1 mindset to play TTS2!!”
Plus, TTS2 looks way harder than TTS1, from a review that you need to know what the guy thinks. In TTS1, eat with him, or have activities with him will increase love points anyway. Especially, your childhood friend in TTS1, too easy! And OMG, 42 clothes, 26 head accessories/headgear, 93 collections!! *Spurts blood* Although I have no idea what collections, maybe not something to wear. But the clothes and accessories is definitely way more than you have in MSN3.

I’m now playing a free(free for official release also) SRPG Demo game from 66rpg called “The Ballad of Officer” After playing for a day, I think it is very well made, it has some minor control problems though, like I find it very awkward to need to click the walk button every character’s turn in battle, in most SRPG, you just need to click the field to walk directly, but it may also be the limitations of RPG Maker VX Ace. The amount of text of an item or technique etc. makes my eyes hurt a bit(can turn off but I need to read it too). The Demo game should be at least until the end of first chapter so there should be quite a few hours of play time(intro post listed 4-5 hours).

In field, walking is a bit stutted, not sure if it’s my PC problem or what. It’s a bit of problem walking with mouse and click on things to pick up. Also, the active bar in battle is great but there’s a problem that there are always multiple enemies that has the same sprite, you have no idea Soldier A or Soldier B is the next turn. Also, I find it a problem that I always need to cancel(right click) the menu to go back a step in battle. It would be good if it’ll auto-cancel when I click outside(this may be a limitation to the RPG Maker also).

I like that for boss battles, you’ll be given strategy option at the start of the battle which will induce effects. Like the first boss battle, you’ll be up against a lot of enemies with only 2 teammates to fight.
So, strategy option is that you fight with all your might or kill the boss first. I choose kill boss, and it boosts my agi and mov(I think). Also, after that, there are options that stumped me like it ask me if I should let the guy go with me or not. I’m personally afraid he’s a backstabbing guy. I choose to be silent and he still go with me anyway lol.

You have 5 skillsets. Sword, Lance, Gun, Medic and the special Politics(which is actually buffing skillsets I think) and the last one is special skill only available to that character. You have HP, TP that won’t regenerate, and SP which regenerates but varies with person.

I almost feels like wanting to skip the first battle tutorial. Almost all tutorials explained in the first battle. Too many words for everything. And I’m always lazy reading tutorials.

Also, I don’t know why the author feel the need to put character audio for battle reaction. I think it ruins the game a bit cause the voice over is not clear(some are very soft, some are louder). The audio is in Japanese. But it can be turned off so I turned in off.

The main character looks like a girl…my one and only comment for the main chara. XD

Also, I applauded that this game works really well with no need to mess with around with my language settings.
The game is in Traditional Chinese but I’m using a Simplified Chinese system(ok, I’m actually using English system but set the non-unicode to Simplified Chinese) with no need to change it to Traditional Chinese like other RPG Maker games in the past. Big points for it that it can work out of the box with no need to install other RTP Resources, fonts, etc…

Get the game here(and also see screenshots of game, yeah I’m lazy to post pictures here):

Also, someone asked about the Sherlock Gintama Game:
It is On hold for a while cause the artist is busy with her assignments in Japan that she really has no time for the doujin yet. The last msg about this game is this from July 29 2014, also the developer released some in game backgrounds as apologies. I posted the picture at the comments in the original post:

I personally have confidence in the release of this game cause the developer Yetu has a good track record and release the other games quite timely. In fact, I haven’t really blogged about the other games they are doing yet(I haven’t read in ages though so need time to browse through). Other than The Liars and Price which I have blogged, they are currently doing a Otome doujin game 尘沙惑. It is an Otome game about pursuing Monks!! I’m not sure if you are really pursuing bald monks or not, from the pictures released, the developer posted bald and not bald ones as comparison. Also, it will be a paid game but the drawings quality are really top notch and as good as any paid visual novel games with talented voice actors, in fact, one of the characters are drawn based on a voice actor that the artist really likes, even before the developer managed to ask that voice actor, the artist already completed it.

A lot of pictures, videos, music & other stuff of this Sherlock Gintama game was released already, which I think at least more than 50% of chapter one is already done, so abandonment is not really likely plus Yetu is pretty much alive all this while(just doing other game right now). Also, Yetu released a small momo game of Watson Hijitaka during April this year which you touch him with mouse and he reacts and talks…and he look at your mouse eerily lol.

Other raising games I found

12 06 2014

>Hi, I’ll be introducing some other Princess Maker like raising games that I found, thought you guys may like it. I personally did not play the game since they are commercial but I’ll introduce the story a bit and put out the trailer.

The first one is Lairland(weird name, more like Lan Island if translated directly) and it is made by Chinese company that includes Japanese voice acting(a lot like this), even Prince Maker 3 will add Japanese voice acting soon. The story is that the main chara(guy) met a girl at a church that has mysterious powers. He witness the girl using her powers “Rain of Light” to rain down and stop a war. But she lost her memories after that. He brought her back to the city and took care of her and raise her. Weird, sounds like a pervert or something XD Anyway, the game is probably a man’s dream as you can marry all 5 girls aka. Harem ending. The art looks really nice though.

The 2nd one is NeveRossa(OMG a Cantonese OP song and rather bad singing ^^;, which means this is probably a Hong Kong made game?)Your main char is an odd job guy(actually this guy has a nickname called “1000 professions guy” or something) raising a Goddess in 1000 days, probably can romance the other girls in the city as well cause they’ll always ask for your help to do this and that), it seems this game incorporates 3D gameplay as well:

(Oh, it seems WordPress auto show youtube videos now! I got see a bit of NeveRossa demon end and it seems like a game with really good storyline writing)

Ask Kinfox

17 04 2014

Hi, remember this?:

Seems you can ask the creator anything here. Recently she posted that this one can still be used to ask about TTS2 & MSN Endless Remake. If anyone want to ask anything I can help ask or maybe you can directly ask(no login required)

Some of the more interesting Q&As are:
TTS2 main character is girl, not a band (But she consider that future TTS you can group band, I see a lot of requests for this also). It’ll have the same background which happen a lot of years after TTS1 at another city. It’ll have a lot of clothes to change from the amount of clothes currently done. This time will have CGs, have different facial expressions. Also will include life after ending. Can have own concert. Randomness happening during date is currently in works. Got love rival or not? Creator said it is a secret(but I think got)

Currently TTS2 & MSN Endless Remake is developed in parallel by different groups. So she’s not sure which one will be out first. It’ll depend on which group done a faster work.

MSN Endless Remake will introduce whole new characters to woo. Also, the same as other Prince Maker, the player can woo other characters also.

MSN4 will take place a loooooooong time after MSN3 according to creator. I hope it’ll be a bit sci-fi-ish setting in space(Sci-fi is MY FAV genre).

Deity candidate Lucifer in MSN1 remake